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Daniel
Daniel
Artist
Dallas, United States

Summary

3D including:
 Modeling, animation, lighting, rigging, matte painting, visual effects, dynamics, compositing. Photoshop.
 3DS Max, Maya, Modo, Blender, Mudbox, Zbrush, Nuke, Mari, Mental Ray, Substance Painter, Headus UV Layout, 3D Coat, Motionbuilder, MEL, Python.

2D including:
 Painting (acrylics, oil, and water color). Freehand illustration, pencil, charcoal. Photoshop, Illustrator.
 Logo Design, Video Production, Photography, Cinematography, Traditional Art Skills.
 Brand Creation / Reinvention.

Skills

IllustrationWeb Design3D ModelingLightingRiggingTexturingPhotographyMarketing IllustrationCharacter AnimationDrawingPhoto-manipulationVehicle ModelingPBR TexturingClothing Design

Software proficiency

3ds Max
3ds Max
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
InDesign
InDesign

Reel